Eat3D: Live Action and CG - Foundations

Category: Tutorial

Posted on 2012-04-21, by way_vs.


Eat3D: Live Action and CG - Foundations
English | Video: h264, yuv420p, 788x648, 165 kb/s | Audio: aac, 22050 Hz, s16 | 923 MB
Genre: Video training

In this demonstration the instructor starts off by explaining the shot and then tracking the footage using Boujou. Once the live footage is tracked, its on to Maya to start blocking out the scene and incorporating CG elements.
Everything from Ambient Occlusion, to Render Layers, to even Image Based Lighting is explained while in Maya. After all of the elements are rendered out of Maya, the last thing done is composing them together using Combustion and After Effects.

This tutorial is perfect for those who want a solid foundation on how to take your 3D models and incorporate them seamlessly into Live Action video.

Basic Motion Tracking using Boujou and brining it into Maya 8.5
Understanding Ambient Occlusion and Maya's Render Layers
Demonstrating and Explaining HDRI Imaging
Setting up the Shots in Maya and Rendering out the Different Passes
In Depth Compositing with Combustion and After Effects


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