3D Math Primer for Graphics and Game Development, 2nd Edition

Category: Technical

Tag: Game Development


Posted on 2019-07-27, by phaelx.

Description



Date: 2011
Pages: 846
ASIN: B008KZU548
Author: Fletcher Dunn , Ian Parberry

Size: 20 MB
Format: pdf
Download     >>    https://dropapk.com/3uq4jsj24shw
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Computer Games Programming,3D Graphic Design,Mathematics Recreation & Games

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