Adobe Flash Builder 4: Debugging and Unit Testing (Optimize Your Code) [repost]

Category: Technical

Tag: Programming

Posted on 2012-01-19. By anonymous.


Adobe Flash Builder 4: Debugging and Unit Testing (Optimize Your Code)
English | 2 hrs | FLV | 1280x720 | 15.00 fps | Mono 96 kb/s | 44.0 KHz | 424.91 MB
Genre: eLearning

In this workshop designed for Flex and Flash rich internet application developers, experienced developer and instructor Kevin Ruse explores every step in the debugging process. Starting from the simplest concepts, like what debugging is and what tools it requires, Flash Builder 4 Unit Testing and Debugging moves on to show you how to use trace statements, unit testing, and the FlexPMD plug-in to optimize the quality of your Flash Builder 4 code.


Getting Started with Debugging
What Is Debugging? 01:19
Installing the Flash Player Debugger Version 01:26
Importing and Testing the Finished Project 02:47
Opening the Starter Files 01:21
How to Debug
Examining the Application That Uses the Class File 02:49
Examining the Component File Used in the Application 03:11
Examining the Class File Used in the Component 04:01
Understanding bin-debug vs. bin-release 03:04
Viewing the Runtime Errors 01:56
Debugging Files and Changing Perspectives 06:10
Fixing the File and Running It Again 06:39
Debugging Techniques
Using Trace Statements to Trace a Variable 05:49
Using breakpoints 09:15
Using Conditional Breakpoints 04:34
Stepping Through Code 07:37
Examining Variable Values 04:38
Adding a Watch Expression 01:56
Multiple Breakpoints and the Resume Button 02:15
Getting Started with Unit Testing
The Problem with Debugging 02:57
What Is Unit Testing? 02:00
What Is FlexUnit 4? 00:50
When Do I Unit Test? 00:58
How Do I Unit Test? 01:22
Examining the Class File to Be Tested 01:45
Creating a Test Case Class 02:20
Examining the New Unit Test Packages and Files 01:57
How to Create a Unit Test
Writing the Unit Test Code 04:17
Running the Unit Test 04:52
How to Unit Test While Developing
Creating the App or Component That Uses the Class 02:25
Adding the Code That Instantiates the Class 03:52
Using Multiple Tests and Different Approaches to an Assert 03:53
Summary and Resources 02:25
Using FlexPMD to Improve Code Quality
What Is FlexPMD? 00:46
Installing FlexPMD as an Eclipse Plug-In 00:50
Configuring the FlexPMD Eclipse Plug-In 03:49
Examining the Rules and Rulesets FlexPMD Uses to Audit Code 01:50
Running FlexPMD on a Single Class File 03:02
Running FlexPMD on the Entire Application 01:50
Checking for Suspect Cut and Paste 02:28
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Adobe Flash Builder 4: Debugging and Unit Testing (Optimize Your Code) [repost]

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