Apress Beginning iPhone 3 Development Exploring the iPhone SDK

ISBN: 1430224592

Category: Uncategorized


Posted on 2010-11-01. By anonymous.

Description

Apress Beginning iPhone 3 Development Exploring the iPhone SDK


Beginning iPhone 3 Development: Exploring the iPhone SDK (c) by Apress

The type of the release is: eBook
In the PDF format with ISBN: 1430224592 and Pub Date: July 20, 2009
The size of the release is: 05 disks x 5.00mb
And released on: 07/15/2009

Are you a programmer looking for a new challenge? Does the thought of
building your very own iPhone app make your heart race and your pulse
quicken? If so, Beginning iPhone 3 Development: Exploring the iPhone SDK
is just the book for you. Updated and revised for iPhone SDK 3, many of
the discussions in the original book have been clarified to make some of
the more complex topics easier to understand. In addition, all of the
projects have been rebuilt from scratch using the SDK 3 templates.
Assuming only a minimal working knowledge of Objective-C, and written in
a friendly, easy-to-follow style, this book offers a complete
soup-to-nuts course in iPhone and iPod touch programming. The book
starts with the basics, walking you through the process of downloading
and installing Apple's free iPhone SDK, and then stepping you though the
creation of your first simple iPhone application. From there, you'll
learn to integrate all the interface elements iPhone users have come to
know and love, such as buttons, switches, pickers, toolbars, and
sliders. You'll master a variety of design patterns, from the simplest
single view to complex hierarchical drill-downs. The confusing art of
table building will be demystified, and you'll see how to save your data
using the iPhone file system. You'll also learn how to save and retrieve
your data using SQLite, iPhone's built-in database management system. In
addition, you'll also learn about Core Data, an important persistence
mechanism that has just been added with SDK 3. And there's much more!
You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch
gestural support (pinches and swipes) to your applications, and work
with the camera, photo library, accelerometer, and built-in GPS. You'll
discover the fine points of application preferences and learn how to
localize your apps for multiple languages. You can discover more about
this book, download source code, and find support forums at the book's
companion site, at Jeff and Dave's Excellent iPhone Support Page.
- The iPhone 3 update to the best-selling and most recommended book
for iPhone developers
- Packed full of tricks, techniques, and enthusiasm for the new SDK
from a developer perspective
- The most complete, useful, and up-to-date guide to all things having
to do with Apple's iPhone SDK

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