Beginning OpenGL Game Programming

Author: Dave Astle, Kevin Hawkins

Format: PDF

Category: Technical

Tag: Game Development

Posted on 2007-06-22, updated at 2008-05-19. By anonymous.


  • Author: Dave Astle, Kevin Hawkins

This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.

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