Beginning iPhone 3 Development: Exploring the iPhone SDK

ISBN: 1430224592

Category: Technical

Posted on 2012-12-18, by miada.


Beginning iPhone 3 Development: Exploring the iPhone SDK

Beginning iPhone 3 Development: Exploring the iPhone SDK
Ap--ss | ISBN: 1430224592 | PDF | 500 pages | 27.0 MB

Book Description
The bestselling iPhone development book, updated and revised for SDK 3!

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone application make your heart race and your pulse quicken? If so, then Beginning iPhone 3 Development: Exploring the iPhone SDK is just the book for you, and it?s now updated for iPhone OS 3. Complete with new material, it includes a brand-new project that introduces Core Data, an important persistence technology that has made its way to iPhone. Many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone and iPod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple?s free iPhone SDK, and then stepping you though the creation of your first simple iPhone application. From there, you?ll learn to integrate all the interface elements iPhone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders, as well as new iPhone OS 3 capabilities, including cut, copy, and paste. You?ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you?ll see how to save your data using the iPhone file system. You?ll also learn how to save and retrieve your data using SQLite, iPhone?s built-in database management system.

And there?s much more! You?ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You?ll discover the fine points of application preferences and learn how to localize your apps for multiple languages.

You can discover more about this book, download source code, and find support forums at the book?s companion site:

The iPhone 3 update to the best-selling and most recommended book for iPhone developers.
Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective.
The most complete, useful, and up-to-date guide to all things having to do with Apple?s iPhone SDK.

What you?ll learn

Everything you need to know to develop your own best-selling iPhone apps..
Best practices for optimizing your code and delivering great user experiences.

What?s changed from the first Beginning iPhone dev book

The code samples have been updated to follow current Apple-suggested coding conventions.
The autorotation code has been updated to use the new single-step fast autorotation instead of the original two-step methods.
An introduction has been added to Core Data that covers basic principles and shows how to build a simple Core Data application.
All the table view-related chapters have been updated to use table view cell styles. They?ve also been updated to use textLabel and detailTextLabel instead of the deprecated text property of the table view cell.
All known errata has been corrected.
Most of the applications have been rebuilt from scratch using the SDK 3.0 templates.
Many concepts have been clarified based on feedback and supplemented with information we?ve learned from another year of using the SDK.


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