CGMW: Visual Development for Film

Author: Visual Development

Date: 01.01.2011

ISBN: 0000000000

Category: Uncategorized

Posted on 2012-04-10, by LionFar.


00210e09 medium


Software Used: Photoshop | Resolution: 1920x1088(.mp4) | Audio: mp3 234 Kbps | Completion Time: 03 hrs. 23 min.

Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Patrick Faulwetter

This workshop will focus on the creation of production illustrations used for pitches and visual development in the film industry. The process involves designing and illustrating environments, principles of dramatic lighting, composition, atmospheric perspective and applying textures. About CGMWCG Master Workshops (CGMW) by CG Master Academy (CGMA) is an online community dedicated to helping artists develop and cultivate their creative talents. Filled with the best possible training around, our online demonstrations will help aspiring artists in their goals of becoming industry artists.The workshops/classes are taught by the best in the industry; Individuals we like to call "Master's". These artists have years of experience and have worked for many of the major studios (including: Disney, Blizzard, DreamWorks, Pixar, Digital Domain, etc.) or renowned published artists, and are passionate about mentoring the next generation of artists. Our goal is to provide students with an environment that will help them retain the most from their education, in order to help them achieve their goals in becoming professional artists.Instructor: Patrick FaulwetterPatrick graduated with honors from the Transportation Design program at Pforzheim University in 2006. After having gained cardesign experience in four countries with Brands like Porsche, Renault and Bugatti, he started his career as an exterior designer at Volkswagen/ Audi Design Center California were he was responsible for designing the Nanospyder-, Biorunner- and award-winning Slipstream-concepts. Soon after he shifted his focus on working for the entertainment industry. Ever since he is working for clients as Blizzard, Electronic Arts, Rhythm and Hues and Imagi to name a few. Patrick designed and illustrated vehicles, props and environments for motion pictures like "Gatchaman", "Priest" and is currently working as a concept designer on "Jack the Giant Killer". Publisher: CGMW
Version workshop: Visual Development for Film
Instructor: Patrick Faulwetter
Interface: english
OS: Windows XP / Vista / Seven
Size: 1.6 GbAll parts on,, interchanged. It is added by 5% of the overall size of the archive of information for the restoration and the volume for the restoration


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