Character Modeling for Production - Character Modeling Techniques (with Ian Joyner)

Language: English

Category: Tutorial


Posted on 2014-06-17, by supnatural.

Description

http://i62.fastpic.ru/big/2014/0616/05/ec81eacaca50ee6eb942c3609fe9af05.jpg
Character Modeling for Production - Character Modeling Techniques (with Ian Joyner)
English | Video: svq3, yuvj420p, 1024x768 | Audio: pcm_s16le, 22050 Hz, s16, 352 kb/s | 4.31 GB
Genre: Video Training


In this DVD Ian shows you the tools and techniques he uses to quickly create a full character model in 3ds Max leading you through the basic character production pipeline used at Blur Studio. He takes you through the process of building clean geometry using Max's built-in toolset as well as using the PolyBoost plugin. Ian shows how to easily enhance objects with ZBrush and how to quickly find the form and detail of your character. From there he demonstrates how to bring the geometry back into Max to make it animation friendly by retopologizing
After the model is finished Ian covers how to set up hair using Hair FX as well as how to set up lights cameras and a simple rig using Biped to pose and render the character. Finally using Adobe Photoshop? Ian discusses how to present the character in a professional manner. This DVD is intended for artists with a basic understanding of polygon modeling in Max but is useful to anyone regardless of skill level or software. In this DVD Ian uses: Max PolyBoost ZBrush BodyPaint and Adobe Photoshop?.
Character Modeling for Production - Character Modeling Techniques with Ian Joyner
Topics Covered :
Max Modeling tools
Using PolyBoost Tools
Poly by Poly Modeling
Detailing in ZBRush
Retopologizing Hi-res Objects
Building Props
Setting Up Lighting/Camera Rig
Basic Brazil Techniques
Hair FX Set up
Basic BodyPaint and Material Editing
Rigging for a Pose
Chapters:
Setting up a Template Character
Basic Light Rig/Blocking in Character Part 1
Basic Light Rig/Blocking in Character Part 2
Detailing Simple Objects and Retopologizing
Detailing the Character Part 1
Using Paint Overs to Shape Your Characters
Detailing the Character Part 2
Hair Setting a Style with HairFX
Rigging Using Biped Part 1
Rigging Using Biped Part 2
Final Renders

ScreenShot
http://i63.fastpic.ru/big/2014/0616/04/432e185a8bdf079aa177dd6eb0df6c04.jpg


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