Complete Arkit 2 0 Build 15 Apps For Ios12 With Scenekit

Category: Business


Posted on 2019-03-20, by fubber.

Description

G-PComplete-ARKIT-2-0-Build-15-Apps-for-i-OS12-with-Scenekit.jpg

Complete Arkit 2 0 Build 15 Apps For Ios12 With Scenekit
mp4 | AVC: 1280x720 G_P| Audio:AAC LC 128 Kbps | Total files:175 | mp4, zip, txt, vtt, html | 6.9 GB
Genre: eLearning | Language: English



General:


What you'll learn

Understand ARKit and SceneKit using swift
Build Augmented reality apps for clients
Make money in the new AR Category on the Appstore
Create 3D shapes in Augmented reality both in code and using the scene editor from Xcode
Measure real distances using the iPhone's camera
Interact with 3D objects
Add 3D objects to the real world through the phone : on the floor, on a table, on the wall...
Detect horizontal and vertical planes in the real world
Detect images in the real world
Create optical illusions
Add animations to 3D objects
Use spacial 3D audio in your AR scenes
Learn how to use Physics to create games
Learn how to use particles to create snow, rain, fire, confettis, and much much more

Course content
Expand all 83 lectures10:44:57
+Welcome
3 lectures23:23
+SceneKit Basics : Design 3D Objects in minutes with Xcode
6 lectures43:19
+Solar System without code! (using the Scene Editor)
4 lectures27:12
+Solar System (only with code this time!)
7 lectures37:00
+Flat Surfaces Detection
10 lectures01:31:06
+Image Detection
4 lectures12:25
+Measuring app
7 lectures01:13:43
+Spacial Sound
3 lectures27:47
+Physics
6 lectures51:58
+ARKIt with SpriteKit - Emoji AR app
6 lectures39:58
+Custom 3D Shapes From Bezier Path
3 lectures11:13
+Image Tracking with ARKit 2.0
1 lecture11:44
+Automatic Environment Texturing with ARKit 2.0
1 lecture02:53
+AR VR TV
3 lectures14:38
+Face Tracking app
11 lectures01:31:28
+Pop it!
8 lectures01:25:11
Requirements

You need an Apple computer (MacBook, iMac, Mac mini)
Xcode 9 (Xcode 10 Beta for ARKit 2.0 sections) - free software
An iOS Device with an A9 Chip or higher to run your apps (iPhone SE, iPhone 6s and later, iPad 2017, iPad Pro)
iOS 11.0 or higher
Basic Knowledge of Xcode and SWIFT is preferable

Description

ARKit was launched in June 2017 by Apple and instantly became the largest AR platform with 350 million compatible devices. ARKit makes it much easier for developers to code augmented reality apps than ever before.

Learn the future of programming with ARKit today and be in demand!

AR is disrupting the world and will become mass market very soon. Don't wait for the crowd, be a leader and innovator in this new exciting field :

Augmented reality is going to change everything we know in the next 5 years


SO WHAT WILL YOU LEARN?

This course will teach you :

? How to design 3D objects, and text with and without code

? Primitive Geometries, colors/textures/materials, lights, animations, physics and particle systems.

? Physically based rendering for realistic appearance

? How to use Scenekit's built in Physics engine


ARKit fundamentals :

? Surface recognition (floor, tables, walls...)

? Image detection (posters, paintings, postcards, magazines, book covers, business cards...)

? Spacial sound for immersive experiences

? Image detection and Tracking

? Automatic environment texture

? Face tracking and animation (requires iPhone X, Xs, XsPlus or Xr)


FREE ARKIT COMPANION APP

You can try all the ARKit projects you will learn right now on your device. Look for "Augmented Reality App" on the App Store.

WHAT'S INCLUDED

All source codes and 3D design materials are included and easy to re-use in your commercial apps and projects - This will save you countless hours, which is priceless
Furthermore, you will learn the key concepts of good user experience in Augmented Reality apps!

People are hungry for amazing AR experiences but today there is a lack of "killer AR Apps" on the App Store. This is a huge opportunity to get in early before it becomes a crowded space!

Big brands are looking for skilled ARKit developers as augmented reality is already available on 380 million iOS devices, but the technology is so new that there is a lack of trained ARKit iOS developers.

AR Games are gaining in popularity since Pokemon Go, but even in gaming, there is a shortage of good AR apps that people are raving about. What is your app idea? Could it make you the next app millionaire?!


CREATE THE APPS OF THE FUTURE

After completing this course, you will be ahead of the game! The Mobile AR Market is about to grow exponentially, so you will be in a great position to dominate the AR app section of the AppStore and hopefully make your creative ideas come to reality within a few weeks thanks to ARKit.


ARKit is here to stay, and we are only at the beginning as all the big brands are investing heavily in Augmented Reality platforms. Apple is betting big on ARKit and wants to feature your awesome ARKit apps as soon as possible!


WHAT WILL YOU BUILD?

SceneKit

? Design 3D Shapes and add colors using the scene editor (no code required, infinite possibilities!)
? Build the exact same with code only using SWIFT 4.1 & the SceneKit Framework from Apple.
? Create Animated scenes using SCNActions (with and without code again!)
? Physics


ARKIT

? Horizontal surface detection
? Vertical surface detection
? Image detection
? Shadows
? Occlusion : Make objects disappear behind a door or under a table
? Spacial Sound : For truly immersive Augmented Reality experiences, use 3D sound to delight your users
? AR Game
? Design with particle systems : add realistic smoke, fire, stars and much more to your AR Scenes
? Measure real world distances with iPhone.
? Create optical illusions!

? Face tracking and animation

? Play videos in AR

? Using Arkit for virtual reality : play 360 videos


SPRITEKIT

? display 2D content and create AR apps using SpriteKit

Introduction to SpriteKit in a simple section. Learn how to use SpriteKit with ARKit to display simple 2D elements like text and emojis.

HAVE FUN!

Augmented Reality programming can be daunting at first sight but this course will give you the confidence to build your own AR apps and grow your coding skills using Apple's latest and hottest framework ARKit, step by step, at your own pace.


? We will design a 3D drone from scratch in Xcode and make it fly around the user


? We will throw fireballs to Destroy a pyramid of bricks, right from your living room!


? We will build a portable hole like in Roger Rabbit! (that one is a challenge actually, are you up for it?)

? We will create and animate a 3D Face using Apple's latest hardware : the iPhone X, Xs, Xs Plus or Xr and perform AR on the selfie camera on people's face like in Instagram stories and Snapchat. We will learn how to use camera filters and lenses to interact with people's live emotions.


If you read all the way to this line, you know this is the right course for you! And after all, there is no risk as you can ask a full refund with 30 days if the course is not for you... I'm sure you'll love it though! I had so much fun recording it and can't wait to see what you build too!

Come and learn ARKit and start your Augmented Reality Career today!
Who this course is for:

iOS Developers who want to make Augmented Reality apps
Indie Game Developers who want to get into AR
iOS Freelancers who need to stay on top of iOS Frameworks
Developers who want to get ready for the new wave of devices coming soon : smart AR glasses.
Designers who want to get into 3D and experience / show their portfolio in Augmented reality
Architects who want to design real size models in AR and load them in apps
Side project developers who want to have fun with Apple's latest technology




Video:

Width: 1280 pixels
Height: 720 pixels
Format: AVC
Codec: AVC
Duration: 1min 31s
Bit rate: 1416 Kbps
Frame rate: 30.000 fps
Aspect ratio: 16:9
Bit depth: 8 bits
Color space: YUV
Subtitles: N/A


Audio:

Audio track: 1
Language: English
Codec: AAC LC
Channels: 2
Bit rate: 128 Kbps N/A
Compression: Lossy
Sampling rate: 48 Khz


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