Digital-tutors : Creating Cartoon Vehicles in Maya [HF]

Category: Uncategorized

Posted on 2010-05-01. By anonymous.


Video Training | HF | 2.33Gb

Learn a production workflow to creating stylized cartoon vehicles, look development, and a multitude of time-saving techniques for modeling, UV layout, texturing, lighting, and art direction. Contains over 6 hours of project-based training for artists learning the artistic processes of creating toon vehicles as seen in animated feature films.
Popular highlights include:
  • Fitting to Characters
  • Combining Car Paint Shaders with Texture
  • Texturing with UVs and Projection
  • Creating Appeal
  • Exaggerated Proportions
  • Adding Detail Strategically
  • Adding Textural Detail Procedurally
  • Creating Useful Topology
  • Modeling for Animation
  • Smooth Mesh Preview
  • Simplifying Shapes
  • Working from Limited Reference
  • Troubleshooting Edge Flow
  • Working with Multiple Pieces
  • Working with Multiple Geometry Types
  • UV Layout
  • Shader and Material Assembly
  • HDRI Lighting Setup


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Digital-tutors : Creating Cartoon Vehicles in Maya [HF]

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