[share_ebook] Evolutionary Game Design (SpringerBriefs in Computer Science) - Cameron Browne


Author: Cameron Browne

Date: September, 2011

Pages: 133

Publisher: Springer

Category: Technical

Tag: Game Development


Posted on 2011-12-14, by 4bookholic.

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Evolutionary Game Design (SpringerBriefs in Computer Science)


Evolutionary Game Design (SpringerBriefs in Computer Science)
Cameron Browne | Springer | September, 2011 | 133 pages | English | pdf

The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published


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