FXPHD - AFX225 Design and Animation with Cinema 4D and After Effects

Category: Tutorial

Posted on 2016-09-19, by voska89.


FXPHD - AFX225 Design and Animation with Cinema 4D and After Effects


As a motion graphics designer, youre often called upon to create a variety of fantastic wlds. We will discuss the concepts behind wking in both Cinema 4D and After Effects by completing three projects from start to finish: styleframes f a realistic 3D papercraft wld, a looping low poly animated gif, and a Minecraft style 3D pixel wld. This course is targeted towards artists with some experience in After Effects and would like to add additional techniques to their repertoire.
Emmett Dzieza is a multi-disciplinary designer, animat and art direct with experience in both the motion graphics and VFX industries. Emmett has wked at Buck, Hush, Psyop, Digital Kitchen, Brand New School, MPC, and various other shops in New Yk and LA. He most recently spent three years as an art direct at The Mill, where he oversaw VFX projects, designed and animated motion graphics projects, and directed live action commercials.
course syllabus
Class 1: We begin by creating a papercraft wld in Cinema 4D, using various modelling techniques to create plants and flowers.
Class 2: We add materials and lighting to our scene, then set up our render using the Physical Renderer and Global Illumination.
Class 3: We turn to using After Effects to composite our scene. We bring in our multipass render and camera data from Cinema 4D and discuss the purpose of each pass, then composite and grade our styleframe.
Class 4: We add a flurry of falling coupons to our scene using Trapcode Fm, then we introduce animation to the scene and experiment with another way of generating the falling coupons.
Class 5: We begin creating a Jellyfish. We discuss animating splines using an Xpresso rig, the cloner and step effect to delay time, and complete the modeling and animation of the scene.
Class 6: We finish our Jellyfish project. Topics covered include texturing, using User Data and Xpresso to make a custom controller, a trick f looping particles in After Effects using Particular, and finally converting a quicktime to an animated GIF in Photoshop.
Class 7: We render and composite our scene, then save it out as a looping animated gif.
Class 8: We build a Rube Goldberg contraption using Cinema 4ds dynamics engine.
Class 9: We build a simple, dynamically driven car using mots. We then build an Xpresso rig which causes the car to reverse direction when it hits a wall, and dynamically triggers the start of the mots.
Class 10: We wrap up our class with a discussion about wking in the motion graphics industry. Emmett discusses the various professional options and career tracks in motion graphics, and breaks down a few projects from start to finish.

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