[request_ebook] GPU Pro: Advanced Rendering Techniques

Author: Wolfgang Engel (Editor)

Date: July 1, 2010

ISBN: 1568814720

Pages: 740

Language: English

Publisher: A K Peters

Category: Technical

Tag: Game Development

Posted on 2011-12-05, by arnir.


This new book series covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume will cover advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.

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