[share_ebook] Game Development EBooks-DOCS

Category: Technical

Tag: Game Development

Posted on 2011-12-11, by minhchick.


Game Development EBooks-DOCS

Game Development EBooks-DOCS
English | 133 eBooks | PDF HTML | 1.46 GB

This pack is separated by publishers and contains the books an unexperienced or experienced game developer should read.
This pack is also good for everyone who needs to take up a carrer in the game testing business.
Addison Wesley:
Micro JAVA Game Development.pdf
OpenGL Shading Language.chm
Software Engineering and Computer Games.chm

AK Peter:
Hardcore AI for Computer Games and Animation.pdf

Programming Sudoku:
-Programming Sudoku.pdf
DotNET Game Programming with DirectX 9.0.pdf
Introduction to 3D Game Engine Design Using DirectX 9 and C#.chm

Charles River:
Al Application Programming.chm
Awesome 3D Game Development - No Programming Required.chm
Elementary Game Programming and Simulators Using Jamagic.chm
Game Programming Gems 2.pdf
Practical Java Game Programming.chm
Secrets of the Game Business.chm

CMP Books:
Game Design Workshop - Designing, Prototyping, and Playtesting Games.chm

Course Technology:
3D Game Engine Programming.pdf
3D Game Programming All in One.chm
Beginning C# Game Programming.pdf
Beginning C++ Game Programming.chm
Beginning C++ Game Programming.pdf
Beginning Game Level Design.pdf
Beginning Game Programming.pdf
Beginning OpenGL Game Programming.pdf
Beyond Reality - A Guide to Alternate Reality Gaming.pdf
Character Development and Storytelling for Games.pdf
Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation.pdf
Game Art for Teens.pdf
Game Design, 2nd Edition.pdf
Game Interface Design.pdf
Game Programming for Teens, 2nd Edition.pdf
Game Testing All in One.chm
Mathematics for Game Developers.pdf
Microsoft Visual Basic - Game Programming for Teens.pdf
PHP Game Programming.pdf
Serious Games - Games that Educate, Train and Inform.pdf
Shaders for Game Programming and Artists.pdf
Software Engineering for Game Developers.pdf
The Unauthorized Halo 2 Battle Guide.pdf

Design Documents:
Freddy Design.pdf
Larry's Casino Design.pdf
Larry5 Design.pdf
Larry6 Design.pdf
Larry7 Design.pdf
Torin Design.pdf

Focal Press:
A Guide to Computer Animation for TV, Games, Multimedia and Web.pdf
Digital Storytelling.pdf
Flash MX 2004 Games - Art to ActionScript.pdf
Timing for Animation.chm

John Wiley & Sons:
Algorithms and Networking for Computer Games.pdf
Developing Software for Symbian OS.pdf
Java Game Programming For Dummies.pdf
Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf
Programming for the Series 60 Platform and Symbian OS.pdf
Programming Java 2 Micro Edition for Symbian OS.pdf
Project Arcade - Build Your Own Arcade Machine.pdf
Quake 4 Mods For Dummies.pdf
Symbian OS Internals.pdf
The Game Animators Guide to Maya.pdf

Digital Animation Bible.pdf
Ultimate Game Design - Building Game Worlds.pdf

Microsoft Press:
Fundamentals of Audio and Video Programming for Games.chm

Morgan Kaufmann Publishers:
3D Game Engine Architecture.pdf
Game Physics.djvu

New Riders Publishing:
AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm
Andrew Rollings and Ernest Adams on Game Design.chm
Beginning Math and Physics for Game Programmers.chm
Chris Crawford on Game Design.chm
Core Techniques and Algorithms in Game Programming.chm
Creating Emotion in Games - The Craft and Art of Emotioneering.chm
Creating Games in C++ - A Step-by-Step Guide.chm
Designing Virtual Worlds.chm
Developing Games in Java.chm
Developing Online Games - An Insider's Guide.chm
Digital Character Animation 3.chm
Game Character Development with Maya.chm

AI for Game Developers.chm
Java 3D Programming.pdf
Killer Game Programming in Java.chm
Physics for Game Developers.pdf
Retro Gaming Hacks.chm

SHREK-The Story Behind the Screen.pdf

Peachpit Press:
Macromedia Flash MX Game Design Demystified.chm

Premier Press:
Beginner's Guide to DarkBASIC Game Programming.chm
Beginning Direct 3D Game Programming, 2nd Edition.chm
Beginning Game Audio Programming.chm
Focus on Curves and Surfaces.chm
Focus On Photon Mapping.chm
Game Developer's Market Guide.pdf
Game Development Business and Legal Guide.chm
Game Development with ActionScript.chm
Game Programming All in One, 2nd Edition.pdf
Game Programming for Teens.chm
Game Programming with Python, Lua, and Ruby.chm
Macromedia Flash MX 2004 Game Programming.chm
MUD Game Programming.chm

Sams Publishing:
Beginning 3D Game Programming.chm
OpenGL SuperBible, 3rd Edition.chm
Programming Windows Games with Borland C++.pdf
Teach Yourself Game Programming in 24 Hours.chm
Teach Yourself Internet Game Programming with Java In 21 Days.chm
Tricks of the Windows Game Programming Gurus.pdf

The MIT Press:
Unit Operations - An Approach to Videogame Criticism.pdf


Waite Group Press:
Black Art of Java Game Programming.pdf

Wordware Publishing:
Advanced 3D Game Programming Using DirectX 9.0.chm
Delphi Graphics and Game Programming Exposed with DirectX 7.0.chm
Directx 9 User Interfaces - Design and Implementation.pdf
Game Design - Theory and Practice, 2nd Edition.chm
Game Design - Theory and Practice.pdf
Game Design Foundations.pdf
Game Development and Production.chm
Games That Sell!.pdf
Introduction to 3D Game Programming with DirectX 9.0.pdf
Java 1.4 Game Programming.chm
Learn Vertex and Pixel Shader Programming with Directx 9.pdf
LightWave 3D 8 Lighting.pdf
Lightwave 3D [8] - Cartoon Character Creation, Volume 1.pdf
Lightwave 3D [8] - Character Animation.pdf
Lightwave 3D [8], Cartoon Character Creation, Volume 2.pdf
Modeling a Character in 3DS Max, 2nd Edition.pdf
Programming Game AI by Example.chm
Programming Multiplayer Games.pdf
ShaderX^2 - Introductions and Tutorials with DirectX 9.0.pdf
ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9.pdf
Strategy Game Programming with DirectX 9.0.chm
Vector Game Math Processors.pdf
Virtual Machine Design and Implementation in C.C++.chm
Wireless Game Development in C&C++ with BREW.chm
Wireless Game Development in Java with MIDP 2.0.chm

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