[request_ebook] Game Programming All in One, Second Edition

Author: Jonathan Harbour

ISBN: 1592003834

Language: English

Category: Technical

Tag: Game Development

Posted on 2007-11-07, by kiraxkira.


Some words from the author: I'm really thrilled about this book, eager to see it in print, because the language, compiler, game library, everything about it is so cool. Did I mention that this book will come with a free compiler/editor/IDE? We're packaging Dev-C++ with it, along with Allegro. Free they may be, but I've done more in the first 50 pages with these tools than most "DirectX" books cover in 500 pages. For those of you who are big GBA fans, you'll definitely want to buy this book! I'm using the same compiler and editor (for the most part, lacking the ARM tools, of course). Dev-C++ is simply amazing!
Oh, one more thing, you'll be able to run the sample programs on any operating system! How many books can claim that? I'm talking about Windows 9x/2k/Xp, Linux, Mac OS X, BeOS, FreeBSD, Solaris, Darwin, Irix, and on and on. I'm including on the CD-ROM, source code project support for Visual C++, Dev-C++, and KDevelop (Linux). It is so great being able to compile and run your own games on Windows or Linux without changing a line of code, and it's all plain vanilla C, easy to follow, easy to understand. I know you will love it, because I'm having a blast writing it!

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