Game Programming Books Collection 2011

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Posted on 2012-01-19. By anonymous.

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Game Programming Books Collection 2011

Game Programming Books Collection 2011
.pdf | 2.64Gb


eBooks:

AI Application Programming

AI for Game Developers - David M. Bourg, Glenn Seeman

AI for Game Developers Examples

AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors

Artificial Intelligence for Games Source Code

Artificial Intelligence for Games

Hardcore AI for Computer Games and Animation

Programming Game AI by Example

Scanned AI Game Programming Wisdom

Beginning Game Audio Programming

Fundamentals of Audio and Video Programming for Games

Beginning Game Programming - C

C Game Programming For Dummies 2

Csharpe Graphics Programming

Course Technology.Beginning.C.Sharp.Game.Programming.eBook-LinG

Beginning C# Game Programming Source Code

Course Technology.C# Game Programming For Serious Game Creation - 1435455568

Beginning C++ Game Programming

C++ Module I

C++ Module II

Charles River Media.C++ for Game Programmers

Creating Games In C++ - A Step By Step Guide

Game Programming Gems 6

Game Programming Golden Rules

GameProgrammingGems5-CDROM

GameProgrammingGems6-CDROM

Introduction to Game Programming with C++

Programming - art of computer game design

Charles River Media.THE gmax Handbook

Computer Graphics and Geometric Modeling - M. Agoston (Springer, 2005) WW

Course Technology.Anime Studio The Official Guide

Course Technology.Beginning Game Graphics

Course Technology.Beginning Game Level Design

Course Technology.Beginning Illustration and Storyboarding for Games

Course Technology.David Perry on Game Design - A Brainstorming ToolBox - 1584506687

Course Technology.Game Character Animation All in One

Course Technology.Game Design, Second Edition

Course Technology.The Dark Side of Game Texturing - 1592003508

Course.Technology.PTR.Game.Character.Design.Complete.iNTERNAL.Jun.2006.eBook-LinG

Creating Emotion in Games The Craft and Art of Emotioneering

Curves and Surfaces for Computer Graphics - D. Salomon (Springer, 2006) WW

Elsevier.3D Game Textures

Elsevier.GAME DESIGN WORKSHOP A Playcentric Approach to Creating Innovative Games

Elsevier.The Art of Game Design

Intellect.Ltd.Videogames.and.Art.Mar.2007.eBook-LinG

Level of Detail for 3D Graphics

Smart Graphics

Wordware Publishing.3ds Max Modeling Bots, Mechs, and Droids



...... and more more

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Game Programming Books Collection 2011



Game Programming Books Collection 2011



Game Programming Books Collection 2011

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