Learn Python by Creating a Pirate Trading Game Like Taipan!

Category: Tutorial

Posted on 2019-01-03, by everest555.


Learn Python by Creating a Pirate Trading Game Like Taipan!
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 1.84 GB
Duration: 4 hours | Genre: eLearning | Language: English
The most fun way and exciting way to learn Python from Beginning to Expert Level by creating a Pirate Trading Game!

What you'll learn

Create basic to intermediate Python applications
Understand basic concepts such as variables, loops, conditions, collections, and methods
Apply common design patterns to build increasingly complex applications


Basic computer skills

A Python IDE like Visual Studio, Eclipse, Sublime - This course uses Visual Studio 2017
Someone who wants to rapidly go from beginning to advanced programming topics


This course is for anyone excited about Python and wanting to learn it from beginning to expert level.

Perhaps you want to learn Python for school, data science, deep learning, or to get a career developing business applications. If so, this course is for you. While we are making a fun Pirate Trading Game like the original Taipan the skills you learn will allow you to begin developing Python applications in virtually any discipline. Making a Python game is a FUN way to learn these core Python principals. In addition this course is fast paced and designed to quickly move you into more complex object oriented design patterns.

With much experience in course design, this course was created from the ground up to be the most fun way possible to learn Python. We start at the very beginning with simple print, input, and if statements. Soon we are doing while loops, for loops, and are working with dictionaries and collections. After getting through the basics we jump into object oriented programming, refactoring our game and introducing you to more advanced topics.

And who doesn't want to make a fun Pirate Trading Game?

NOTE: This course uses an 'old school' text interface very similar to the original Taipan. The focus is on object oriented design patterns and game architecture.... not on graphics or presentation.

In this course we cover all core aspects of the Python language:


While & For Loops

Tuples, Dictionaries, and Lists

Using constants to improve code readability

Object Oriented Principals

Understanding the difference between instance and class methods

Using the random number library

Diving your code up into multiple files for easier management

Creating and using a Game Manager object

Learn a variety of ways to pass arguments to methods

Managing Collections of Objects and Critical Design Patterns

Learn to load your game data from CSV files

At the end of this course you will have the foundation for a fun pirate trading game. Most importantly this course covers all the core Python language structures and commands you need to know to build your own projects.

Who is the target audience?

Beginning and Intermediate Python Developers
Anyone wanting to go from Beginning to Advanced Programming Topics within just a few hours
Anyone who wants to learn Python in a fun way by writing a game
Business application developers who would like to get into game programming and development
Developers who want to Learn Important Object Oriented Design Patterns


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