[share_ebook] Microsoft XNA Game Studio Creators Guide: An Introduction to XNA Game Programming


Author: Pat McGee, Stephen Cawood

Date: 2011-06-18

Pages: 480

Publisher: McGraw-Hill Osborne Media

Category: Technical

Tag: Game Development


Posted on 2011-05-18, by sharebookfree.

Description

Microsoft XNA Game Studio Creators Guide: An Introduction to XNA Game Programming


Microsoft XNA Game Studio Creators Guide: An Introduction to XNA Game Programming
Pat McGee, Stephen Cawood | McGraw-Hill Osborne Media | 2011-06-18 | 480 pages | English | PDF

Bring your gaming visions to life with Microsoft XNA Game Studio Express

Create complete 3D games using Microsoft XNA Game Studio Express and this hands-on guide. Written by experienced game developers, Microsoft XNA Game Studio CreatorAnd#39;s Guide details the fundamentals of great game programming and offers detailed examples.

Inside, youAnd#39;ll learn to program a game engine, write shader code, create and animate 3D models, and add fluid motion and special effects. YouAnd#39;ll also find out how to launch ballistics, add realistic scenery and terrain, and integrate lighting and textures. Step-by-step tutorials on underlying C# code and explanations of vector and matrix techniques are included.

  • Build and dynamically update XNA game windows and custom 3D objects
  • Learn scintillating animation techniques
  • Create lifelike skyboxes, textures, lighting, and shading effects
  • Program shaders using high-level shader language
  • Develop single- and multi-player games
  • Generate and code terrain with height detection
  • Construct impressive graphics using sprites, multi-texturing, and blending
  • Integrate audio, game dashboards, and score tracking
  • Develop realistic collision detection, ballistics, and particle effects
  • HaHHhhndle keyboard, mouse, and game controller input
  • Create static *.fbx and animated Quake 2 models and control them in code

Andnbsp;


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