Programming Role Playing Games with DirectX

Author: Jim Adams

Format: PDF

Category: Technical

Tag: Game Development

Posted on 2007-06-22, updated at 2009-04-29. By anonymous.


  • Author: Jim Adams

How many times have you spent countless hours completely absorbed in conquering the latest role-playing game? Want to experience the thrill of creating your own captivating role-playing game? This book is your guide to doing just that. Covering everything that you need to create a role-playing game--working with graphics and combat engines, handling players, and making your game multiplayer-capable--this book provides a detailed look at the essential components of role-playing games. It begins with helpful information on story line development and design issues specific to role-playing games and then progresses to programming basics and RPG-specific gaming code. Finally, wrap up your project with valuable tips for promoting, marketing, and publishing your game.

Book Info

Packed with information to help you develop and program your role playing games. Contains helpful information on storyline development and design issues specific to role playing games and progresses to programming RPG-specific gaming code.

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