Posted on 2019-02-11, by voska89.
SpeedTree Games Indie 8.3.0 | 494.6 mb
IDV, Inc is pleased to announce the availability of SpeedTree Games Indie 8.3.0. SpeedTree for Games is an Award-winning 3D Procedural vegetation middleware product with fine-tuned art controls. Includes Modeler, Compiler, Tree Library and full-source SDK.
What's new in 8.3.0:
- New release: SpeedTree Games Unity Subscription
8.3.0 marks the first time SpeedTree v8 for Unity has been made publicly available.
- New product: SpeedTree Games Indie
SpeedTree Games is now available with features from our top end modeler at a lower price. FBX/OBJ export, photogrammetry tools, and the full power of SpeedTree integrations at indie pricing.
- EULA changes
Revenue caps have been added to several product offerings as shown below:
. SpeedTree Subscription ($19/month): Limited to studios/teams with yearly revenue under $100K
. SpeedTree Indie ($999/year): Limited to studios/teams with yearly revenue under $1M
. SpeedTree Full License (Per title/platform): For UE4 custom licensees, studios requiring a site license, or with a yearly revenue of over $1M
- "Lock to Parent" added to Mesh generators
This option, when checked, forces meshes placed on branches to fit themselves to the length of the branch. Uncheck this option to allow variable sizes.
- "Flip normals on backside" application preference
When this option is not enabled, the backsides of two-sided materials are rendered with flipped normals in order to be more compliant with PBR rendering. This can result in jarring lighting on some models. This application preference has been added to control this behavior and will be used during billboard rendering.
- [CRASH] Growth export
A bug that caused crashes on a subset of models during animated growth exports has been fixed.
- Orphaned generators
Models saved from earlier releases could have deleted generators present but not visible in the Generation Editor. This situation caused errors in generator layout and has been fixed.
- Materials in XML exports
A bug has been fixed that was preventing material information from being saved in XML exports.
- Leaf reference material IDs in XML exports
A bug has been fixed that was preventing leaf reference material IDs from being updated in unwrapped XML exports.
About Speedtree Games 8. SpeedTree Games 8 is the latest iteration of our award-winning 3D vegetation modeling software. SpeedTree for Games is now available with features from our top end modeler at a lower price.
- Full PBR workflow and rendering. Supports non-destructive material editing in application.
- Access to a library of 300+ models that includes everything from seedlings to towering forest species and contains thousands of PBR textures. Each individual model file (.SPM) contains adjustable seasonal variations, wind animation, and LODs.
- Vastly improved export pipeline. Exports now run much faster and use far less memory. Export to Unity, Unreal Engine, or Lumberyard.
- Export static meshes. FBX and OBJ exports are included for the first time outside of a full license!
- Photogrammetry tool support. Import and build on photogrammetry meshes that blend straight to procedural.
- Access more than two dozen substantial improvements including a new art director tool, an overhauled mesh cutout system, decoration generators, and lifelike branch algorithms.
About IDV, Inc. Interactive Data Visualization, Inc. (IDV) develops software products with a focus on both off-line and real-time 3D applications for the game development, visual simulation, engineering visualization, and animation industries. A privately held corporation, IDV was founded in 2000 in Columbia, South Carolina by Chris King and Michael Sechrest, both Computer Engineering program graduates of the University of South Carolina. After initially providing simulation and visualization software services for DOD programs, IDV gradually expanded by providing similar services to private sector clients and major defense contractors.
Product: SpeedTree Games Indie
Supported Architectures: x64
Website Home Page :
System Requirements: PC
Supported Operating Systems: Windows 7even or newer
Size: 494.6 mb
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- Ebooks list page : 39215
- 2019-02-10SpeedTree Games Indie 8.3.0 (x64)
- 2018-12-12250 Indie Games You Must Play
- 2017-11-06[PDF] Create Foliage and Trees for Games or Film using SpeedTree
- 2017-10-19[PDF] Reaching Indie Game Quality: How to get your student games to Indie Quality
- 2017-10-14[PDF] Indie Games: The Complete Introduction to Indie Gaming
- 2017-06-18Indie Gaming Finding Entrepreneurial Success In Video Games
- 2014-04-30The Ultimate Guide to Indie Games 2014
- 2014-04-16The Ultimate Guide to Indie Games 2014
- 2014-04-14The Ultimate Guide to Indie Games 2014
- 2014-04-13The Ultimate Guide to Indie Games 2014
- 2014-03-25250 Indie Games You Must Play [Repost] - Removed
- 2013-05-04250 Indie Games You Must Play - Removed
- 2012-05-19Suzanne Collins - Hunger Games - Il Canto della Rivolta - (11 maggio 2012) - Removed
- 2012-05-07SpeedTreeÂ® v6.0 for Games Cracked Version
- 2012-04-19The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games by Richard Stevens [REPOST] - Removed
- 2012-02-05Creating Emotion in Games [ReUpload]
- 2012-01-11David Conger, "Creating Games in C : A Step-by-Step Guide"
- 2011-11-04Roman's Lab Vol. 89 - Highly Instructive and Educational Games for Black to Play Against the Maroczy Bind
- 2011-10-01Garry Kasparov's Greatest Chess Games Volume 1-2 by Igor Stohl (Spanish Edition) - Removed
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