The gmax Handbook (Game Development Series) (repost)

ISBN: 1584502207

Category: Technical

Tag: Programming


Posted on 2014-04-04. By anonymous.

Description


The gmax Handbook (Game Development Series) by Clayton E. Crooks II
Publisher: Charles River Media; 1 edition (April 2003) | 357 pages | ISBN: 1584502207 | PDF | 37 MB

After playing the same levels or flying the same airplane over and over, many avid gamers quickly tire of their games. Now, with gmax supported games, they have a 3D modeling tool that is easy to use, comes with documentation, and includes a common framework that can be used to modify many popular games. The gmax™ Handbook shows you how to use this powerful application to modify actual games, such as Microsoft ® Flight Simulator 2002, Dungeon Siege, Quake III Arena, Tr ainz, and more!

Password (if required): www./.ru

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