Unity 5: Network Gaming with Bruce Van Horn

Category: Tutorial

Posted on 2017-03-02, by enterprises113.


Unity 5: Network Gaming with Bruce Van Horn
Intermediate | 1h 35m | 532 MB | Project Files | Software used: Unity

Adding a multiplayer component can enhance a games overall playabilitynot to mention its staying power in the marketplace.

In this course, boost your network development skills and discover how to use Unity 5 to add multiplayer network components to your games. Bruce Van Horn starts by covering a little network game theory, and then dives into the creation of a multiplayer tank combat game. Learn how to adapt this classic game concept into a network-playable LAN game that can be played over the Internet. Along the way, learn about setting up the Network Manager, adding health indicators, fragging the enemy, and more.
Topics include:
- Reviewing how network gaming works
- Creating a multiplayer game
- Setting up the Network Manager
- Testing the game
- Firing projectiles
- Adding a health indicator
- Fragging the enemy
- Respawning

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