Game Development Index:


Tags for IT, Computer, Technology, Internet, Programming eBooks



Added TimeLatest Added Game Development eBooks:

  1. by Catalyst Game Labs / 2011-08-08CBT Jihad Hot Spots 3072 (Classic Battletech)
  2. by Marco Antonio Gómez-Martín, Pedro Antonio González-Calero / 2011-08-08Artificial Intelligence for Computer Games
  3. by Casper Harteveld / 2011-08-08Triadic Game Design: Balancing Reality, Meaning and Play
  4. by Harry Edwin Eiss / 2011-08-08Dictionary of Language Games, Puzzles, and Amusements
  5. by Aske Plaat, H. Jaap van den Herik, Hiroyuki Iida / 2011-08-08Computers and Games: 7th International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010
  6. by Aggelos Katsaggelos / 2011-08-08Super Resolution of Images (Synthesis Lectures on Image, Video, and Multimedia Processing)
  7. by group / 2011-08-08The Sims 3 Ambitions Game Guide
  8. by Greg Lynch / 2011-08-08Conan: Heretics Of Tarantia (Conan Series)
  9. by Jacob Aagaard / 2011-08-08Excelling at Chess (Everyman Chess)
  10. by Ian Millington, John Funge / 2011-08-08Artificial Intelligence for Games, Second Edition
  11. by Jeff Van West, Kevin Lane-Cummings / 2011-08-08Microsoft Flight Simulator X For Pilots Real World Training
  12. by Unknown / 2011-08-082DArtist Issue 011 - Real 2D Jobs
  13. by Alan Thorn / 2011-08-08Cross Platform Game Development: Make PC Games for Windows, Linux and Mac (Wordware Game Developer's Library)
  14. by Tom Miller / 2011-08-08Beginning 3D Game Programming
  15. by Joe Hogue, Paul Zirkle / 2011-08-08iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide)
  16. by Steve Rabin / 2011-08-08AI Game Programming Wisdom(Game Development Series)
  17. by Peter Walsh / 2011-08-08Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)
  18. by Kelly L. Murdock / 2011-08-083ds max 6 Bible
  19. by Robert Beezer / 2011-08-08A First Course in Linear Algebra, Waldron Edition
  20. by Paul Steed / 2011-08-08Modeling a Character in 3DS Max, Second Edition
  21. by Richard Rouse / 2011-08-08Game Design: Theory and Practice, Second Edition
  22. by Piggyback / 2011-08-08Assassin's Creed 2 Collector's Edition: Prima Official Game Guide
  23. by Luke Hohmann / 2011-08-08Innovation Games: Creating Breakthrough Products Through Collaborative Play
  24. by R. Scott Thompson / 2011-08-08Quartz 2D Graphics for Mac OS X(R) Developers
  25. by Tom Meigs / 2011-08-08Ultimate Game Design: Building Game Worlds
  26. by Wolfgang Engel / 2011-08-08Beginning Direct3D Game Programming
  27. by Lorenzo Phillips / 2011-08-08Game Programming Trick of the Trade
  28. by Bruno Miguel Teixeira de Sousa / 2011-08-08Game Programming All in One
  29. by James M. Van Verth, Lars M. Bishop / 2011-08-08Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide
  30. by Chris Seddon / 2011-08-08OpenGL Game Development ( code)
  31. by Alan Thorn / 2011-08-08Introduction to Game Programming with C
  32. by Fletcher Dunn / 2011-08-083D Math Primer for Graphics and Game Development
  33. by Lynn Thomas Harrison / 2011-08-08Introduction to 3D Game Engine Design Using DirectX 9 and C#
  34. by David M. Bourg and Glenn Seemann / 2011-08-08AI for Game Developers
  35. by Brian Costanich / 2011-08-09Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers
  36. 2011-08-10Pro Android 2 [Paperback]
  37. 2011-08-10Beginning Android Games [Paperback]
  38. by Celia Pearce / 2011-08-10Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds
  39. by Julie Dorsey, Holly Rushmeier, Francois Sillion / 2011-08-10Digital Modeling of Material Appearance (The Morgan Kaufmann Series in Computer Graphics)
  40. by Tracy Fullerton / 2011-08-26Game Design Workshop, Second Edition
  41. by Mark Szymczyk / 2011-08-29Mac Game Programming (Premier Press Game Development)
  42. 2011-09-01[WU] Beginning Android Games
  43. by Engine Publishing, John Arcadian, Kurt Schneider, Martin Ralya, Matthew Neagley, Patrick Benson, Phil Vecchione, Scott Martin, / 2011-09-04Eureka: 501 Adventure Plots to Inspire Game Masters, EGP42001
  44. by David H. Eberly / 2011-09-05Game Physics, Second Edition
  45. by Dave Astle, Dave Durnil / 2011-09-06OpenGL ES Game Development (Premier Press Game Development)
  46. by Wendy Stahler / 2011-09-06Beginning Math and Physics for Game Programmers
  47. by Jobe Makar / 2011-09-06Macromedia Flash MX Game Design Demystified
  48. 2011-09-11I3D Tutorials - Next-Gen Game Development with Unity3D Volume II: Maya and ZBrush Production Pipeline
  49. 2011-09-16Robot Design – Concept, Model & Paint tutorials – Josh Nizzi
  50. 2011-09-16Next-Gen Game Development with Unity3D Vol.2 – 3ds Max & ZBrush Production Pipeline
  51. 2011-09-1641 Game Design Ebooks Collection
  52. by David Weller, Alexandre S. Lobao, Ellen Hatton / 2011-09-16Beginning .NET Game Programming in VB .NET free ebook download
  53. by Ellen Finkelstein / 2011-09-18AutoCAD 2005 and AutoCAD LT 2005 Bible
  54. 2011-09-20Eat3D – Unreal Development Kit 3 – iOS Mobile Game Production
  55. 2011-09-25Hello, Android: Introducing Google’s Mobile Development Platform
  56. 2011-09-25Droids Made Simple: For the Droid, Droid X, Droid 2, and Droid 2 Global
  57. 2011-09-25Android Application Development For Dummies
  58. 2011-09-25Pro Android 2
  59. 2011-09-25Beginning Android Games
  60. 2011-09-25Android Application Development: Programming with the Google SDK
  61. 2011-09-25Android for Work: Productivity for Professionals
  62. 2011-09-25Practical Android Projects (Books for Professionals by Professionals)
  63. 2011-09-25Pro Android Games (Books for Professionals by Professionals)
  64. 2011-09-25Pro Android Media: Developing Graphics, Music, Video, and Rich Media Apps for Smartphones and Tablets
  65. 2011-09-25Beginning Android (Expert's Voice in Open Source)
  66. 2011-09-25Sams Teach Yourself Android Application Development in 24 Hours (Sams Teach Yourself -- Hours)
  67. by William Sims Bainbridge / 2011-09-27Online Multiplayer Games
  68. 2011-09-27Advanced 2D Game Development
  69. 2011-09-27Android Wireless Application Development (2nd Edition)
  70. 2011-09-27Unlocking Android: A Developer's Guide
  71. 2011-09-27ANDROID A PROGRAMMERS GUIDE
  72. 2011-09-27Pro Android 3
  73. 2011-09-27Pro Android Web Apps: Develop for Android using HTML5, CSS3 & JavaScript
  74. 2011-09-29Noesis – 3d Content Creation with 3ds Max DVD
  75. by Jane McGonigal / 2011-09-30Reality Is Broken - Why Games Make Us Better and How They Can Change the World
  76. by Carol MacGillivray, Anthony Head / 2011-09-303D for the Web: Interactive 3D animation using 3ds max, Flash and Director by Carol MacGillivray
  77. by Jonathan Knudsen / 2011-10-01Java 2D Graphics free ebook download
  78. 2011-10-01ZBrush Studio Projects: Realistic Game Characters
  79. by Jonathan S. Harbour, Joshua R. Smith / 2011-10-03DarkBASIC Pro Game Programming, 2nd Edition
  80. 2011-10-04Unity 3.x Game Development by Example Beginner's Guide (with code) [Report]
  81. by Joe Kissell / 2011-10-05Take Control of Passwords in Mac OS X,2010
  82. by Sue Blackman / 2011-10-05Beginning 3D Game Development with Unity: All-in-one, multi-platform game development
  83. by Ray Wenderlich, Rod Strougo / 2011-10-11Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
  84. by Bill Slavicsek, Rich Baker / 2011-10-11Dungeons & Dragons For Dummies
  85. 2011-10-12Huge Collection Of General Computer Ebooks [over 1500]
  86. by Jason Darby / 2011-10-12Picture Yourself Creating Video Games (Book CD)
  87. by Christopher Tremblay / 2011-10-16Mathematics for Game Developers
  88. 2011-10-17iPhone Game Development
  89. by Richard E. Ferdig / 2011-10-22Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications
  90. by Antony S Ward / 2011-10-23Game Character Development
  91. by Jonathan S. Harbour / 2011-10-23Game Programming All in One,2 edition
  92. by Thomas Petchel / 2011-11-05Java 2 Game Programming
  93. by Lorenzo Phillips / 2011-11-06Game Programming Tricks of the Trade
  94. by Daniel Schuller / 2011-11-06C# Game Programming: For Serious Game Creation
  95. by Todd Barron, LostLogic / 2011-11-06Multiplayer Game Programming
  96. by Dave Astle, Kevin Hawkins / 2011-11-06Beginning OpenGL Game Programming
  97. by Jeremy Alessi / 2011-11-06iPhone 3D Game Programming All In One
  98. by Jim Adams / 2011-11-06Advanced Animation with DirectX
  99. by David Franson / 2011-11-06The Dark Side of Game Texturing
  100. by Julian Gold / 2011-11-06Object-Oriented Game Development

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8 pages, 733 eBooks in total, list all pages->

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